![axiom verge 2 axe axiom verge 2 axe](https://www.goclecd.fr/wp-content/uploads/axiom-verge-800x600-3.jpg)
But fans of Axiom Verge also know to expect the unexpected. Most people assumed that the sequel would pick up that story where it left off namely, about the relationship between Trace and the antagonist, Athetos. You can also shoot lots of creatures with tons of different weapons and find hidden areas in a labyrinthian map. I won’t spoil the story for those who haven’t played it (which begs the question: why haven’t you?) but suffice it to say the storyline includes themes of what makes us…us and questions of morality and reality. Axiom Verge is a 2D pixel art action-exploration game about a scientist named Trace who wakes up in an alien world called Sudra after a lab accident. If you haven’t heard of Axiom Verge, I’ll give you a quick rundown. I am going to try my best to get the PS5 version ready for launch, but that might take a bit longer since I really want to take advantage of that in-game hints system!
Axiom verge 2 axe Ps4#
I am excited to confirm here and now that the PS4 version will be available on day one. So as I was working on Axiom Verge 2, I felt I owed it both to Sony and all of the earliest fans of Axiom Verge to bring it to PS4 and PS5. They lent me their megaphone to tell the world about my little game. They included the demo in their kiosks at major retailers.
![axiom verge 2 axe axiom verge 2 axe](https://www.indiemag.fr/sites/default/files/videos/j/jack-axe-platformer-retro-grosse-hache/ss_40a0581255c6f7101ab592201e53ce39df15f5c9.1920x1080.jpg)
They showed Axiom Verge in their booth at E3, where it won Best in Show from IGN and GameSpot. They played an early build of Axiom Verge and saw some potential that others may not have seen, and that has made all the difference.
![axiom verge 2 axe axiom verge 2 axe](https://www.gamespew.com/wp-content/uploads/2015/04/Axiom-Verge-2-696x392.jpg)
I had been making my own game on the side for about three or four years at this point, and Sony placed a bet on me. It was the year 2014, and my video game career to this point had been one as an unknown role player at larger studios and publishers.